Zaka

KICKSTARTER NOT FUNDED

GET READY TO BATTLE

WITH THIS CHEEKY CARD GAME!

The Land of Zaka is a mystical and treacherous place filled with quirky monsters that always seem to be at war with one another. Take control of those monsters in this fast-paced card game and lead your monster army to victory!

2-6 PLAYERS* FOR AGES 9+ 25 MINUTES TO PLAY

COMMAND YOUR MONSTERS

...TO PLAY MEAN OR PLAY NICE!

Heat up the battle by forging truces with your friends and getting brutal revenge on those that attack you. Whether you're a new gamer or an experienced strategy master, this party-ready game can have you wanting to play again and again!

POWER UP YOUR MONSTERS WITH UNIQUE AND POWERFUL HEART CARDS!

BUT HOW DO YOU PLAY?

WATCH THE VIDEO TO FIND OUT!

Check out the video to see how the game works, or download the full instructions pdf below if you love all the nitty-gritty bits!

Instructions PDF

WANT TO CLARIFY SOMETHING ABOUT THE GAME RULES?

Below is a list of extra-specific rule clarifications that won't be found in the instructions booklet, for players looking for official solutions to the strange and wonderful predicaments they can get into while playing Zaka. This is an ever-evolving list! Contact Jof Games with your own questions and funny scenarios to get a new clarification added to the list!

LOOT AMOUNT EXAMPLE: If you defeat a monster with a loot value of 2, you can pick up 1 card from each deck, or 2 cards from one deck.

CHOPPIZARD: "Round down" means if the defending monster has 7 hearts, "Slice" deals 4 damage. Choppizard only deals 1 damage to monsters with iron hearts.

CLAWCLORG + CROCODILEBEAR: With fire hearts, these monsters can deal 3 damage to any monster with iron hearts.

GARGANTAZOR: "Must have normal hearts" means Gargantazor cannot be played with healing hearts, fire hearts or iron hearts.

GROTHLIN: After being played, monsters cannot be rearranged freely within a gang to be next to Grothlin.

HORNED GILLI: Yes, a monster protected by Rockade or Squid Knight can attack Horned Gilli without losing any hearts. And yes, if you defeat your own monster by attacking Horned Gilli, you can collect the appropriate loot (you clever schemer you)!

KASPOOK: Yes, you can use "Teleport" on every turn until Kaspook is defeated!

MEDDLER + TWIDDLER: Swapped monsters retain their heart cards and remaining hearts. Yes, these monsters can swap themselves with another player's monster, or be used to rearrange monsters in your own gang.

QUIGGLE + LIZASLUSLORS: Fire hearts do NOT allow these monsters to damage mountain-type or cave-type monsters, respectively.

REGURGE FAIRY: SCENARIO EXAMPLE: If Regurge Fairy has healing hearts and heals itself, this means Regurge Fairy gains 4 hearts, then loses 1.

ROCKADE + SQUID KNIGHT: After being played, monsters cannot be rearranged freely within a gang to be next to Rockade or Squid Knight. 2 monsters maximum can get the protection effect—one on either side of Rockade or Squid Knight.